![]() ![]() ![]() Such armor may exclude the Ghostrider from certain low level operations. The MC-130J, on the other hand, only protects crew stations (excluding the mission operator pallet) and oxygen systems from 7.62mm ball rounds at 100 meters range. The AC-130U Spooky has armor designed to protect crew and critical systems from a strike from a 37 mm high-explosive incendiary atĪ range of 10,000 feet. One important difference between the AC-130J and existing AC-130U gunships is in the realm of armor. One difference is that while the AC-130J maintains the MC-130J's ability to refuel from airborne tankers it loses the ability to refuel others. ![]() 2 x dual electro-optical infrared sensor podsĪside from the addtion of the PSP, the Ghostrider is almost identical to the Commando II it derives from.A dual-console mission operator pallet fitted in the cargo bay.The Precision Strike Package also features an array of sensors and targetting systems: Later iterations of the AC-130J weapons package may include a 105mm howitzer, as can be found on existing AC-130H/U models, and wing-mounted laser-guide AGM-114 Hellfire missiles. Gunslinger weapons system featuring an internally-housed launch tube capable of deploying up to 10 GBU-44/B Viper Strike or Griffin small standoff munitions.Wing-mounted GBU-39 Small-Diameter Bombs (SDB's).This is a modular package which can see a variety of air-to-ground armaments fitted. The weapons kit is essentially the same as that found on the AC-130W Stinger II, namely the Precision Strike Package (PSP). The aircraft is earmarked to eventually replace current AC-130H gunships. The Ghostrider, which is currently under development, is a gunship created by adding a weapons package to a MC-130J Commando II aircraft. The AC-130J Ghostrider is a new addition to Air Force Special Operations Command (AFSOC)'s arsenal. ![]()
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